SPINE is a Gun Fu–inspired action game developed and published by Nekki. With a release date yet to be announced, it is described as “a single-player action game focused on close-quarters gunfights, inspired by the aesthetics of Gun Fu movies. Step into a stunning cyberpunk world alongside rebellious street artist Redline and her sentient combat implant, Spine, as they defy an autocratic AI regime in search of Redline’s captured brother.”
The World of SPINE
You play as Redline, a graffiti artist fighting back against an oppressive AI regime with the help of her own AI implant—one that has a mind of its own. Together, they explore a cyberpunk-inspired world filled with high-octane action. SPINE blends the combat style of a cinematic beat ’em up with the precision of a third-person shooter.





The game’s cinematic camera style is what truly stands out. It gives the impression that you’re not just playing a game, but taking part in a futuristic action film. At the time of writing, SPINE still appears to be early in development, with limited information available on its Steam page or social channels. Updates could be announced at any time that may significantly change core aspects of the game.
The Future of SPINE
A look through Steam’s news section shows that the developers are actively sharing updates, though the discussion forums don’t yet reflect strong community engagement. That said, this isn’t necessarily a red flag—many developers simply don’t have the time to consistently monitor Steam forums.

SPINE is doing something different, and that alone makes it stand out. I’m excited to see how its development evolves and can’t wait to get my hands on it. You can expect a full review of SPINE as soon as possible.